I’m a firm believer in the use of structure to help plan a good story. Some might say that the standard 3-act structure leads to boring, template stories… but I love that the Hero’s Journey takes the viewer on an emotional journey of their own. Anyway, it seems people like videos so I made one… Continue reading Understanding the Hero’s Journey
Tag: story
Hitting the reset button on my project – twice!
It’s really demoralizing. You’re going from a mindset where you’re in the home stretch and you’re looking forward to fixing some bugs and putting on some polish, and the next thing you know you’re back at the starting line.
Writing a treatment for your game
A treatment is essentially a short summary of the main plot of your game. The main purpose of the treatment is to quickly explain the story to someone so they’ll understand how it goes beat for beat.
What’s the first step to making a game?
If you ask a whole bunch of videogame developers how they start their games, they’ll probably give you a whole variety of answers. Since my background is in writing, I decided to start I’m Not Your Hero with its story.